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Gacha Pity Calculator

Track your gacha pity progress and calculate the probability of pulling your desired character or weapon. This calculator supports popular games including Genshin Impact, Honkai: Star Rail, Wuthering Waves, and Zenless Zone Zero, with accurate soft pity calculations based on community-researched data. Understanding pity mechanics is essential for planning your pulls and managing your gacha game spending effectively.

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Pity Settings

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Results

0 Soft Pity (74) Hard Pity (90)
âš¡ Not in soft pity range
0.6%
Current Pull Rate
90
Max Pulls to Pity
62
Expected Pulls
0
Pulls Affordable

Probability Breakdown

Getting featured 5★ in next 10 pulls 5.8%
Getting featured 5★ in next 50 pulls 42.7%
Getting featured 5★ before hard pity 99.4%
Winning 50/50 50%

Currency Analysis

💎 Currency needed (worst case) 14,400
📊 Currency needed (expected) 9,920
✨ Currency surplus/deficit -9,920

Pull-by-Pull Probability Distribution

The chart shows your cumulative probability of getting a 5★ at each pull, accounting for soft pity mechanics.

Pull 1 Soft Pity Hard Pity

💡 Pity Optimization Tips

  • You're currently at 0 pity - saving for a character you want is recommended
  • Consider building pity on a banner you don't need before your target banner releases
  • Remember that soft pity significantly increases your odds starting around pull 74
  • Plan your currency spending around expected pulls, not worst-case scenarios

Understanding Gacha Pity Systems

The pity system is a player-protection mechanism in gacha games that guarantees a high-rarity item after a certain number of pulls without one. This system has become standard in the industry following player advocacy for fairer monetization practices. According to research from ScienceDirect's study on gacha mechanics, understanding these systems is crucial for informed spending decisions.

Hard Pity vs. Soft Pity

Hard pity is the absolute maximum number of pulls needed to guarantee a 5-star item. For most HoYoverse games (Genshin Impact, Honkai: Star Rail, Zenless Zone Zero), this is 90 pulls for characters and 80 pulls for weapons. You will always get a 5-star at hard pity if you haven't gotten one before.

Soft pity is an unofficial term describing the pull range where your probability of getting a 5-star significantly increases. Community data analysis, as documented by resources like Paimon.moe's wish tally, has confirmed soft pity mechanics exist in most gacha games. In Genshin Impact, soft pity begins around pull 74, where the base 0.6% rate increases by approximately 6% per pull thereafter.

The 50/50 System

On limited character banners, there's an additional layer of probability. When you pull a 5-star character:

  • 50% chance to get the featured (rate-up) character
  • 50% chance to get a standard banner 5-star character instead

If you "lose" the 50/50 (get a standard character), your next 5-star is guaranteed to be the featured character. This is why tracking your guaranteed status is important for planning.

Game-Specific Pity Values

Game Soft Pity Start Hard Pity Base Rate Currency/Pull
Genshin Impact 74 90 0.6% 160 Primogems
Honkai: Star Rail 74 90 0.6% 160 Stellar Jade
Wuthering Waves 66 80 0.8% 160 Astrite
Zenless Zone Zero 74 90 0.6% 160 Polychrome

Planning Your Pulls

Effective pull planning is essential for free-to-play and low-spending players. The Game Developer analysis of gacha economics suggests players should understand both the mathematical expectations and their personal spending limits.

Expected Value Calculations

With soft pity mechanics, the average number of pulls needed for a 5-star is significantly lower than the hard pity value. For Genshin Impact:

  • Average pulls per 5-star: ~62 pulls (not 90)
  • Average pulls for featured character: ~105 pulls (accounting for 50/50)
  • Median pulls: ~76 pulls (most common experience)

Currency Planning Tips

Based on community data from HoYoLAB's community resources:

  • For guaranteed character: Save 180 pulls (28,800 Primogems) to be completely safe
  • For C6 character: Budget for up to 1,260 pulls in worst case (rarely needed)
  • Realistic C0 budget: 14,400-16,000 Primogems covers most scenarios
  • Free-to-play income: ~60-80 pulls per patch cycle with active play

Regional Considerations for Taiwan Players

Taiwan's mobile gaming market has unique characteristics worth considering. As covered in our Taiwan mobile gaming market analysis, local players often participate in version-exclusive events and regional promotions. The Taiwan gacha games article details how local regulations and community practices affect spending behaviors.

HoYoverse and Kuro Games, the publishers of the games supported by this calculator, operate servers in Asia-Pacific that Taiwan players typically access. Events, maintenance windows, and version updates follow Asia server schedules, which can affect pull planning around banner release times.

Responsible Gaming Considerations

While this calculator helps optimize your pull strategy, it's important to approach gacha games responsibly. The World Health Organization's guidance on gaming behaviors emphasizes the importance of setting spending limits and recognizing when gaming activities become problematic.

Spending Boundaries

Set a personal monthly budget before pulling. Never spend money you can't afford to lose, and remember that limited characters often return on reruns. If you find yourself spending beyond your comfort zone, consider taking a break or seeking support resources.

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